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EasyUni Sdn Bhd

Level 17, The Bousteador No.10, Jalan PJU 7/6, Mutiara Damansara 47800 Petaling Jaya, Selangor, Malaysia
4.4

(43) Google reviews

+60142521561

EasyUni Sdn Bhd

Level 17, The Bousteador No.10, Jalan PJU 7/6, Mutiara Damansara 47800 Petaling Jaya, Selangor, Malaysia
4.4

(43) Google reviews

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BSc (Hons) Computer Games Technology

Course overview

Statistics
Qualification Bachelor's Degree
Study mode Full-time
Duration 4 years
Intakes September
Tuition (Local students) $ 47,612
Tuition (Foreign students) $ 72,062
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Admissions

Intakes

Fees

Tuition

$ 47,612
Local students
$ 72,062
Foreign students

Estimated cost as reported by the Institution.

Application

Data not available
Local students
Data not available
Foreign students

Student Visa

Data not available
Foreign students

Every effort has been made to ensure that information contained in this website is correct. Changes to any aspects of the programmes may be made from time to time due to unforeseeable circumstances beyond our control and the Institution and EasyUni reserve the right to make amendments to any information contained in this website without prior notice. The Institution and EasyUni accept no liability for any loss or damage arising from any use or misuse of or reliance on any information contained in this website.

Entry Requirements

English and Maths: 

  • All applicants must have passes in English and Maths in any of the following: SQA Standard Grade 1-3, National 5 grade A-C, Intermediate 2 grade A-B, GCSE grade A-C.

Year 1:

  • Higher AABB; A Level BBC; ILC (H) A2A2B2B2; BTEC Extended Diploma DDM; International Baccalaureate 30
  • Essential subjects: Mathematics (min. grade B) at Scottish Higher or AS Level (min. grade B)  

Year 2:

  • Advanced Higher: AAB (to include Maths and Computing: A)
  • A Level: AAB (to include Maths and Computing: A)
  • BTEC Extended Diploma: DDD

English Language Requirements:

  • ALTE: 4
  • ECL Test (English): C1
  • IELTS: 6.0 (no individual test lower than 5.5)
  • Pearson Test of English: 59
  • TOFEL: 80(IBT)

Curriculum

Year 1

  • Applied Mathematics 1
  • Computer and Graphics Architectures
  • Media Production For Games
  • Programming in C++

Year 2

  • Applied Mathematics 2
  • Architectures and Performance
  • Console Game Development
  • Graphics Programming
  • Pathfinding in Games and Agile Development

Year 3

  • Audio Programming
  • Graphics Programming with Shaders
  • Network Programming
  • Procedural Methods
  • Prototype Game Development
  • Applied Mathematics 3
  • Audio Production Methods
  • Games Tool Programming
  • Introduction to Mobile Programming
  • Network Programming for Mobile Devices
  • Scripting & Dynamics
  • Technical Art Applications

Year 4

  • Applied Game Technologies
  • Applied Mathematics and AI
  • Game Professional Awareness
  • Honours Project Execution
  • Honours Project Planning and Reporting

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